import * as THREE from 'three'

const loader = new THREE.TextureLoader()
const texture = loader.load('./zhuan.jpg')

texture.wrapS = THREE.RepeatWrapping
texture.wrapT = THREE.RepeatWrapping
texture.repeat.set(3, 3)
texture.colorSpace = THREE.SRGBColorSpace

const geometry = new THREE.PlaneGeometry(1000, 1000)

const material = new THREE.MeshBasicMaterial({
  map: texture,
  aoMap: texture
})

const mesh = new THREE.Mesh(geometry, material)

export default mesh
